Launch point for Battle of Azeroth
World of Warcraft's Legion expansion made a big change to the way leveling was handled, allowing players to choose which order they wanted to tackle its zones in.
During a WoW panel at BlizzCon, Blizzard revealed it plans to expand this to the entire game, allowing you to have far more flexibility with how you approach leveling up.
Things won't work entirely as they do in Legion, as zones will have a level range. This ensures you don't out-level an area that you want to play the entire story in, but it also means you won't wander back into a starter area once you hit the level cap and find yourself struggling against a pack of wolves. This will also allow you to pick the order in which you explore expansions.
For instance, both Outland and Northrend will scale from level 60-80, so you won't necessarily have to do Burning Crusade content once you hit level 58 or so.
Additionally, all of this scaling will apply to dungeons and rewards in order to ensure you can do what you want and not be penalized.Blizzard talked a lot today about the new Battle for Azeroth expansion.
The leveling changes will not be tied directly to that--instead, they'll start to arrive as part of the 7.3.5 update. This patch will launch on the PTR in the next few weeks.
All New Features Breakdown
Class changes next expansion might not be what we're used to. Let's have a look at what WoW Battle for Azeroth might have in stor
The Heart of Azeroth is our new weapon of choice when it comes to powering up an artifact to insane levels with millions and billions of a random resource.
This time the resource is Azerite - I just hope we don't have to gather millions and billions of it.
The Island Expedition feature will allow us to take to the seas with our naval vessels and plunder the surrounding islands and beyond for azerite and booty. Okay maybe it's more of a queue with a loading screen but I can dream okay.
The Island explorations
It seems like we won't have any tier set bonuses from the raids in Battle for Azeroth, or at least that's the plan starting out. I wonder if this will be a good or a bad thing in the long run and whether or not the dev team will stick to their guns!